Wednesday, May 18, 2011

#25










Everyone loves the party healer. They rescue players from the brink, that cherished characters
may fight another day. Players invest hours into their characters, and when they die, it is a huge loss.

Most of the time. Sometimes players recognize that they've screwed up their build, or that the party requires a different skill set, or that they are merely bored and want to do something else. At that point, the healer is the enemy.

In a game like 4th Ed D&D, there are roles that are necessary for the success of the party. A party needs a tank and a healer, at least (in my experience). To lose one is to lose the functional ability of the party as a whole.

So, on some level, you have to wonder about the clerics motivations when he heals you. Does he really want your character back? Does he value the tactical options that your character brings? Or does he just want a fighter in front to take the hits instead of him? After all, he loves his cleric as much as you love your proposed rogue.

No comments:

Post a Comment